![]() Is this world, with oversized creatures, wise Elders and a talking tree real? Is Willow Walker real? Or is it all part of a world where legends abound? Join Sarah, Mattie and Willow Walker on their journey as they discover stories rich in the culture and traditions of Cree, Icelandic and Ojibwe people. Similar to Alice in ALICE IN WONDERLAND the youth face real issues in a world that combines enchantment and fantasy with reality. CAVE OF JOURNEYS, a juvenile fiction vel, combines legend with fantasy. They have four days to accomplish their goal in a race against time. The youth rush to visit Elders entrusted to guard rock paintings at sites throughout the Canadian Shield. Their whirlwind adventure in a flying cae takes them to four locations. Sarah, Mattie and Willow Walker meet an ancient oak tree who recruits them to retrieve original stories of Canadian history. This magical place records the chapters of humankind through picture writing. ![]() The three adventurers stumble upon the CAVE OF JOURNEYS. While exploring, they meet a fourteen-year-old Cree boy named Willow Walker and his First Nations family. ![]() Clearly, electronic networks can substitute for some physical travel and. They arrive in New Iceland, near Gimli, Manitoba. To my late parents, Raymond and Helen Caves, for everything they did for me and. As they enter a magical cave Sarah, Mattie and their grandfather are mysteriously transported from Iceland in 2011. ![]()
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